SKU: 72584933304

Upcycled Market Bag

Sale price$81.86 Regular price$90.95
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Description

Upcycled Market BagPurple Curtain. This bag is made from Upcycled materials. Vintage pink, purple and orange curtain piece Upcycled brown corduroy trousers Wooden curtain ring handle from the op shop Lined with a vintage pillow case Dimensions (cm): 33w x 28h x 8d IMPORTANT UPDATE There is only 1 of this design available and it is READY TO SHIP! Any orders placed before 10pm Sunday 28th May will be posted Monday any orders after this won't ship until Thursday 1st June

Purple Curtain.

This bag is made from Upcycled materials.

 - Vintage pink, purple and orange curtain piece

 - Upcycled brown corduroy trousers

 - Wooden curtain ring handle from the op-shop

 - Lined with a vintage pillow case

Dimensions (cm): 33w x 28h x 8d

 

IMPORTANT UPDATE - There is only 1 of this design available and it is READY TO SHIP! 

Any orders placed before 10pm Sunday 28th May will be posted Monday - any orders after this won't ship until Thursday 1st June as I am attending a conference for 3 days! :)

I personally pick all my materials from op-shops, second hand stores, markets, and online vintage fabric groups. I make my own patterns and everything is sewn and constructed by hand, by me, to a ridiculous and meticulous standard! All notions, linings, and trims are upcylced, the only things I buy new are the metal zippers and magnet clasps (and my brand labels).

Thanks for stopping by!

Bel xx

 

* Some important Information when purchasing an Upcycled item... Each item will be different to the next, and have differences from what is pictured. Sometimes I will add random seams to limit fabric waste of smaller pieces. Pattern placements, accessories, markings, and wear lines will change from item to item. Each bag is unique to the next, with it's own story to tell of where it's been in a previous life, and that is the beauty of it all! 

 

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SKU: 72584933304

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Oilyraincloud
Natrona Heights, US
★★★★★ 5
Great introduction to Godot 4
Format: Kindle
I've been writing various types of software for 10 years and was interested in learning Godot for 2D games. This book turned out to be informative and easy to follow and gave me the knowledge I was seeking. I learn best by example, and this project focused book was excellent in that regard. If you have zero programming experience, I would recommend learning something like Python before diving into this book. The book teaches with GDScript, which is Godot's Python-like programming language. There are some minor mistakes in the book, but an errata is currently being kept up-to-date on the github repository for the book. I opened a few issues for things I discovered, and the author added those things to the errata. Keep this in mind if you end up getting stuck on something and are 100% sure you followed the directions in the book. I use Unreal for 3D games, so I have not yet gone through the chapters of this book for 3D games. I wouldn't expect a drastic drop in quality, but for the purposes of this review I can't give any insight on the 3D chapters.
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Reviewed in the United States on November 6, 2023
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rockspawner
Waukegan, US
★★★★★ 5
Use boxes
Format: Paperback
Love the start of this too but will not tell you how to import projects use boxes on the side of your pc
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Reviewed in the United States on December 9, 2025
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Amazon Customer
Waukegan, US
★★★★★ 5
Great!
Format: Paperback
Enjoying it a lot so far.
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Reviewed in the United States on February 21, 2025
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Roger Andersen
Battle Creek, US
★★★★★ 5
Learning Godot
Format: Paperback
simple and easy introduction to godot and gdscript.
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Reviewed in the United States on January 19, 2024
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Jennie M. Scaturro
Port Orchard, US
★★★★★ 2
A very frustrating experience
Format: Paperback
I very rarely write reviews for things, but I felt compelled to do so for this book based on my experience. I had an amazing experience with this book for the first 3 chapters. There were some errors and things just plain missing in those chapters, but I was able to debug and provide solutions for those things. For example, some lines of code were omitted and score keeping was completely left out from Chapter 3. I have since found that errata is helpfully published on the GitHub repository. Overall I had a lot of fun working through the first 3 chapters. Chapter 4 is where I decided to give up and move on to other resources. I found the lack of guidance on level design and truly understanding and using tile maps and tile sets downright frustrating. Perhaps this chapter would be more approachable if I had prior game development experience. The author very much glosses over level design and it went from a poor explanation of the concept to just "now design your level". Referencing the finished project from the GitHub repository did not provide much assistance either. If you are new to game development, I think the first 3 chapters are a helpful introduction and they have definitely furthered my interest in both Godot and game development. However, I had to bail after Chapter 4 in search of better material. Perhaps I will return to the book after learning more from other resources.
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Reviewed in the United States on July 27, 2024

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